Tic-Tac-Toe
Fifth game in the 20 Games Challenge. Tic-Tac-Toe, tan-tan-tan.
What's a tile? What's a cell? Anyway, managed to make a turn-based system. The enemy "CPU" also has decent... "AI", I think? Took way longer to finish than I thought it would. It's pretty barebones in presentation though, there's also no menu nor settings. I learned the importance of chopping things down into small functions, because man there was a lot of repeating code segments otherwise.
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